UX & Product Designer Research-driven design for real-world systems.

UX & Product Designer Research-driven design for real-world systems.

PATHLY · APP DESIGN · 2026
Transit Accessibility for Temporary Mobility Needs
I designed a transit app that extends accessibility beyond permanent needs to the temporary and situational ones, like a broken ankle, a stroller, or heavy luggage.
Impact
A route experience that treats permanent needs as the baseline and adds temporary and situational coverage on top.
READ CASE STUDY →



I designed a transit app that extends accessibility beyond permanent needs to the temporary and situational ones, like a broken ankle, a stroller, or heavy luggage.
Impact
A route experience that treats permanent needs as the baseline and adds temporary and situational coverage on top.
READ CASE STUDY →



MOMENT FACTORY · UX RESEARCH · PRACTICUM · 2026
A Design Thinking Discovery for AI Readiness
I researched how a studio's knowledge management limits AI retrieval, then designed a two-layer taxonomy and an operating model to fix it.
Impact
A proposed framework that makes source knowledge findable before any AI retrieval is built on top of it.
READ CASE STUDY →
I researched how a studio's knowledge management limits AI retrieval, then designed a two-layer taxonomy and an operating model to fix it.
Impact
A proposed framework that makes source knowledge findable before any AI retrieval is built on top of it.
READ CASE STUDY →
MINDBRIDGE· INFORMATION ARCHITECTURE ·WEB DESIGN · 2025
Turning a fragmented school website into one a parent can trust.
I helped redesign a school website's information architecture, replacing three competing navigation bars with one global navigation, and also improving the search systems so parents can find programs and enroll.
READ CASE STUDY →
READ CASE STUDY →
KIDS FIRST · PRODUCT DESIGN · CO-PARENTING APP . 2023-2025
Designing an AI tone check for co-parents in conflict
I designed the AI tone check for a co-parenting app. It stops an abusive message before it's sent and offers a calmer rewrite in one tap.
Impact
A parent in conflict can't send the message they'll regret, and always has a sendable alternative one tap away.
READ CASE STUDY →
READ CASE STUDY →
UX & Product Designer Research-driven design for real-world systems.

UX & Product Designer Research-driven design for real-world systems.

PATHLY · APP DESIGN · 2026
Transit Accessibility for Temporary Mobility Needs
I designed a transit app that extends accessibility beyond permanent needs to the temporary and situational ones, like a broken ankle, a stroller, or heavy luggage.
Impact
A route experience that treats permanent needs as the baseline and adds temporary and situational coverage on top.
READ CASE STUDY →



MOMENT FACTORY · UX RESEARCH · PRACTICUM · 2026
A Design Thinking Discovery for AI Readiness
I researched how a studio's knowledge management limits AI retrieval, then designed a two-layer taxonomy and an operating model to fix it.
Impact
A proposed framework that makes source knowledge findable before any AI retrieval is built on top of it.
READ CASE STUDY →
MINDBRIDGE· INFORMATION ARCHITECTURE ·WEB DESIGN · 2025
Turning a fragmented school website into one a parent can trust.
I helped redesign a school website's information architecture, replacing three competing navigation bars with one global navigation, and also improving the search systems so parents can find programs and enroll.
READ CASE STUDY →
KIDS FIRST · PRODUCT DESIGN · CO-PARENTING APP . 2023-2025
Designing an AI tone check for co-parents in conflict
I designed the AI tone check for a co-parenting app. It stops an abusive message before it's sent and offers a calmer rewrite in one tap.
Impact
A parent in conflict can't send the message they'll regret, and always has a sendable alternative one tap away.
READ CASE STUDY →