UX & Product Designer Research-driven design for real-world systems.

UX & Product Designer Research-driven design for real-world systems.

PATHLY · APP DESIGN · 2026

Transit Accessibility for Temporary Mobility Needs

I designed a transit app that extends accessibility beyond permanent needs to the temporary and situational ones, like a broken ankle, a stroller, or heavy luggage.

Impact

A route experience that treats permanent needs as the baseline and adds temporary and situational coverage on top.

READ CASE STUDY →

I designed a transit app that extends accessibility beyond permanent needs to the temporary and situational ones, like a broken ankle, a stroller, or heavy luggage.

Impact

A route experience that treats permanent needs as the baseline and adds temporary and situational coverage on top.

READ CASE STUDY →

MOMENT FACTORY · UX RESEARCH · PRACTICUM · 2026

A Design Thinking Discovery for AI Readiness

I researched how a studio's knowledge management limits AI retrieval, then designed a two-layer taxonomy and an operating model to fix it.

Impact

A proposed framework that makes source knowledge findable before any AI retrieval is built on top of it.

READ CASE STUDY →

I researched how a studio's knowledge management limits AI retrieval, then designed a two-layer taxonomy and an operating model to fix it.

Impact

A proposed framework that makes source knowledge findable before any AI retrieval is built on top of it.

READ CASE STUDY →

MINDBRIDGE· INFORMATION ARCHITECTURE ·WEB DESIGN · 2025

Turning a fragmented school website into one a parent can trust.

I helped redesign a school website's information architecture, replacing three competing navigation bars with one global navigation, and also improving the search systems so parents can find programs and enroll.

READ CASE STUDY →

READ CASE STUDY →

KIDS FIRST · PRODUCT DESIGN · CO-PARENTING APP . 2023-2025

Designing an AI tone check for co-parents in conflict

I designed the AI tone check for a co-parenting app. It stops an abusive message before it's sent and offers a calmer rewrite in one tap.

Impact

A parent in conflict can't send the message they'll regret, and always has a sendable alternative one tap away.

READ CASE STUDY →

READ CASE STUDY →

UX & Product Designer Research-driven design for real-world systems.

UX & Product Designer Research-driven design for real-world systems.

PATHLY · APP DESIGN · 2026

Transit Accessibility for Temporary Mobility Needs

I designed a transit app that extends accessibility beyond permanent needs to the temporary and situational ones, like a broken ankle, a stroller, or heavy luggage.

Impact

A route experience that treats permanent needs as the baseline and adds temporary and situational coverage on top.

READ CASE STUDY →

MOMENT FACTORY · UX RESEARCH · PRACTICUM · 2026

A Design Thinking Discovery for AI Readiness

I researched how a studio's knowledge management limits AI retrieval, then designed a two-layer taxonomy and an operating model to fix it.

Impact

A proposed framework that makes source knowledge findable before any AI retrieval is built on top of it.

READ CASE STUDY →

MINDBRIDGE· INFORMATION ARCHITECTURE ·WEB DESIGN · 2025

Turning a fragmented school website into one a parent can trust.

I helped redesign a school website's information architecture, replacing three competing navigation bars with one global navigation, and also improving the search systems so parents can find programs and enroll.

READ CASE STUDY →

KIDS FIRST · PRODUCT DESIGN · CO-PARENTING APP . 2023-2025

Designing an AI tone check for co-parents in conflict

I designed the AI tone check for a co-parenting app. It stops an abusive message before it's sent and offers a calmer rewrite in one tap.

Impact

A parent in conflict can't send the message they'll regret, and always has a sendable alternative one tap away.

READ CASE STUDY →